ST_engine
0.3-ALPHA
src
main
game_manager
level
camera.hpp
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/* This file is part of the "ST" project.
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* You may use, distribute or modify this code under the terms
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* of the GNU General Public License version 2.
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* See LICENCE.txt in the root directory of the project.
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*
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* Author: Maxim Atanasov
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* E-mail: maxim.atanasov@protonmail.com
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*/
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#ifndef CAMERA_DEF
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#define CAMERA_DEF
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namespace
ST {
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struct
camera
{
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int
x;
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int
y;
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int
limitX1;
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int
limitX2;
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int
limitY1;
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int
limitY2;
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};
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}
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#endif
ST::camera
The camera object - represents the viewport for the game.
Definition:
camera.hpp:16
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