ST_engine
0.3-ALPHA
ST_renderer
src
main
renderer_sdl
texture.hpp
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/* This file is part of the "ST" project.
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* You may use, distribute or modify this code under the terms
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* of the GNU General Public License version 2.
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* See LICENCE.txt in the root directory of the project.
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*
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* Author: Maxim Atanasov
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* E-mail: maxim.atanasov@protonmail.com
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*
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*/
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#ifndef ST_TEXTURE_HPP
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#define ST_TEXTURE_HPP
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#include "SDL_render.h"
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namespace
ST::renderer_sdl
{
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class
texture
{
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public
:
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uint16_t height;
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uint16_t width;
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uint16_t atlas_h_offset;
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uint16_t atlas_v_offset;
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SDL_Texture *atlas;
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};
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}
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#endif
//ST_TEXTURE_HPP
ST::renderer_sdl::texture
Definition:
texture.hpp:18
ST::renderer_sdl
The renderer for the engine.
Definition:
renderer_sdl.hpp:25
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